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FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precision

BibTex
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@Article{Shah2024FlashAttention3FA,
 author = {Jay Shah and Ganesh Bikshandi and Ying Zhang and Vijay Thakkar and Pradeep Ramani and Tri Dao},
 booktitle = {Neural Information Processing Systems},
 journal = {ArXiv},
 title = {FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precision},
 volume = {abs/2407.08608},
 year = {2024}
}
GitHub
flash-attention
18129
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https://github.com/Dao-AILab/flash-attention
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git@github.com:Dao-AILab/flash-attention.git
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gh repo clone Dao-AILab/flash-attention
AI Audio Lecture + Q&A
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FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precision
Transcript
John: Welcome to Advanced Topics in Transformer Architectures. Today's lecture is on 'FlashAttention-3: Fast and Accurate Attention with Asynchrony and Low-precision'. We've seen a clear trend in this space, with foundational works like the original 'FlashAttention' and 'FlashAttention-2' focusing on IO-aware algorithms. This new paper from researchers at Colfax, Meta, NVIDIA, and Princeton continues that trajectory, but with a much deeper focus on exploiting the specific micro-architecture of the latest GPUs. John: The core question it addresses is why attention mechanisms, even highly optimized ones, still lag behind matrix multiplication in terms of hardware utilization. Yes, Noah? Noah: Excuse me, Professor. You mentioned this continues the trajectory of the first two FlashAttention papers. Is this just an incremental speedup, or is there a fundamental shift in the approach? John: That's an excellent question, and it gets to the heart of the paper. It's not merely incremental. While FlashAttention-2 was a major step, it only achieved about 35% of the theoretical peak performance on NVIDIA's Hopper H100 GPUs. Optimized matrix multiplication kernels, or GEMMs, can hit 80-90%. FlashAttention-3's main objective is to close that significant gap by redesigning the algorithm to leverage hardware features that the previous versions ignored, particularly asynchrony and low-precision FP8 compute. John: The paper introduces three primary innovations to achieve this. The first is a concept they call producer-consumer asynchrony. They divide the threads in a GPU's cooperative thread array, or CTA, into specialized roles. 'Producer' warps are dedicated to moving data from the slow global memory to fast shared memory, using a hardware accelerator called the TMA. 'Consumer' warps are then dedicated purely to computation, using the Tensor Cores. This separation allows memory transfers and computation to happen in parallel, hiding memory latency. Noah: So it’s creating a data pipeline directly on the chip. John: Precisely. The second key idea addresses the softmax operation, which is much slower than the matrix multiplications surrounding it. They use a technique called pingpong scheduling between different groups of warps and a 2-stage pipeline within a single warp group. This allows a warp group to issue an asynchronous GEMM instruction for the next block of data while it's still computing the softmax for the current block. This effectively hides the softmax latency under the GEMM computation, keeping the Tensor Cores fed. Noah: And the third innovation was about low-precision, you said? John: Correct. They leverage the FP8 Tensor Cores, which double the throughput. But simply using FP8 naively can lead to significant numerical errors, especially with the kind of outlier values we see in large language models. So they developed special techniques to maintain accuracy, which is arguably one of the most impactful parts of the work. John: Let's dive into that FP8 accuracy piece, as it has broad applications. LLMs are notoriously difficult to quantize because they have large activation outliers that can throw off the scaling. The authors here introduce two methods to mitigate this. First is block quantization. Instead of using one scaling factor for an entire tensor, they calculate a unique scaling factor for each small block of the Q, K, and V matrices. This allows the quantization to adapt to local variations in the data's magnitude, preventing a few large values from destroying the precision of all the smaller values. Noah: That makes sense. It's a more granular approach to scaling. What's the second technique? John: The second one is more novel; they call it incoherent processing. Before quantization, they multiply the Q and K matrices by a random orthogonal matrix. This has the effect of mixing the values and spreading the energy of any large outliers across many different elements. Because the matrix is orthogonal, the product of the transformed matrices, which gives the attention score, remains unchanged. But the distribution of the values becomes much more uniform and easier to quantize accurately to FP8. The result is a 2.6x reduction in error compared to a baseline FP8 implementation. Noah: Wait, so they're pre-processing the data to make it 'quantization-friendly' without changing the final mathematical result? That's quite clever. Is there a computational cost to multiplying by this random matrix? John: There is, but they use a structured matrix—a product of random diagonal matrices and a Hadamard matrix—which is fast to compute. Critically, they fuse this operation with others, like rotary position embeddings, so it adds no extra memory reads and has negligible overhead. The combined effect is a massive boost in speed from using FP8 with accuracy that is far better than standard FP8 approaches. John: The implications here are significant. Primarily, it makes exact attention viable for much longer context windows, pushing back the point where we need to resort to approximation methods. This directly enables more capable LLMs for tasks involving long documents, large codebases, or extended user histories. It’s a powerful demonstration of hardware-algorithm co-design, where deep knowledge of the GPU architecture informs the algorithmic design itself. Noah: Does this mean that research into sparse attention, like 'Generalized Neighborhood Attention', becomes less critical? Or are they still targeting different scales? John: They are still targeting different scales, but FlashAttention-3 certainly raises the bar for how far exact attention can go. For truly massive sequences, sparsity will likely always have a place. However, this work also benefits the entire ecosystem. The efficiency gains apply to variants like multi-query attention, and the FP8 accuracy work is a major contribution to the field of quantization, with connections to works exploring low-bit formats like 'SageAttention3'. It provides a practical path toward more stable low-precision training and inference. John: So, to wrap up, the main takeaway from FlashAttention-3 is that top-tier performance in modern AI is achieved by deeply integrating algorithmic design with the specifics of the hardware. The authors didn't just write a faster kernel; they re-thought the flow of data and computation to align perfectly with the asynchronous, parallel nature of a modern GPU. This work provides a blueprint for future optimizations, showing how to unlock both speed and accuracy by working with the hardware's strengths. John: Thanks for listening. If you have any further questions, ask our AI assistant or drop a comment.