University of Klagenfurt
With increasing digitalization, Artificial Intelligence (AI) is becoming ubiquitous. AI-based systems to identify, optimize, automate, and scale solutions to complex economic and societal problems are being proposed and implemented. This has motivated regulation efforts, including the Proposal of an EU AI Act. This interdisciplinary position paper considers various concerns surrounding fairness and discrimination in AI, and discusses how AI regulations address them, focusing on (but not limited to) the Proposal. We first look at AI and fairness through the lenses of law, (AI) industry, sociotechnology, and (moral) philosophy, and present various perspectives. Then, we map these perspectives along three axes of interests: (i) Standardization vs. Localization, (ii) Utilitarianism vs. Egalitarianism, and (iii) Consequential vs. Deontological ethics which leads us to identify a pattern of common arguments and tensions between these axes. Positioning the discussion within the axes of interest and with a focus on reconciling the key tensions, we identify and propose the roles AI Regulation should take to make the endeavor of the AI Act a success in terms of AI fairness concerns.
Machine unlearning aims to remove specific knowledge from a trained model. While diffusion models (DMs) have shown remarkable generative capabilities, existing unlearning methods for text-to-image (T2I) models often rely on minimizing the mean squared error (MSE) between the output distribution of a target and an anchor concept. We show that this MSE-based approach is a special case of a unified ff-divergence-based framework, in which any ff-divergence can be utilized. We analyze the benefits of using different ff-divergences, that mainly impact the convergence properties of the algorithm and the quality of unlearning. The proposed unified framework offers a flexible paradigm that allows to select the optimal divergence for a specific application, balancing different trade-offs between aggressive unlearning and concept preservation.
A comprehensive analysis of foundation model integration in recommender systems examines over 150 papers to establish a taxonomy across three paradigms (feature-based, generative, and agentic), identifying key opportunities and challenges while providing empirical comparisons of representative frameworks across sequential recommendation datasets.
The sports betting industry has experienced rapid growth, driven largely by technological advancements and the proliferation of online platforms. Machine learning (ML) has played a pivotal role in the transformation of this sector by enabling more accurate predictions, dynamic odds-setting, and enhanced risk management for both bookmakers and bettors. This systematic review explores various ML techniques, including support vector machines, random forests, and neural networks, as applied in different sports such as soccer, basketball, tennis, and cricket. These models utilize historical data, in-game statistics, and real-time information to optimize betting strategies and identify value bets, ultimately improving profitability. For bookmakers, ML facilitates dynamic odds adjustment and effective risk management, while bettors leverage data-driven insights to exploit market inefficiencies. This review also underscores the role of ML in fraud detection, where anomaly detection models are used to identify suspicious betting patterns. Despite these advancements, challenges such as data quality, real-time decision-making, and the inherent unpredictability of sports outcomes remain. Ethical concerns related to transparency and fairness are also of significant importance. Future research should focus on developing adaptive models that integrate multimodal data and manage risk in a manner akin to financial portfolios. This review provides a comprehensive examination of the current applications of ML in sports betting, and highlights both the potential and the limitations of these technologies.
Swarmalators, entities that combine the properties of swarming particles with synchronized oscillations, represent a novel and growing area of research in the study of collective behavior. This review provides a comprehensive overview of the current state of swarmalator research, focusing on the interplay between spatial organization and temporal synchronization. After a brief introduction to synchronization and swarming as separate phenomena, we discuss the various mathematical models that have been developed to describe swarmalator systems, highlighting the key parameters that govern their dynamics. The review also discusses the emergence of complex patterns, such as clustering, phase waves, and synchronized states, and how these patterns are influenced by factors such as interaction range, coupling strength, and frequency distribution. Recently, some minimal models were proposed that are solvable and mimic real-world phenomena. The effect of predators in the swarmalator dynamics is also discussed. Finally, we explore potential applications in fields ranging from robotics to biological systems, where understanding the dual nature of swarming and synchronization could lead to innovative solutions. By synthesizing recent advances and identifying open challenges, this review aims to provide a foundation for future research in this interdisciplinary field.
A critical analysis of recent neural recommendation approaches reveals that many published deep learning models are not reproducible and often fail to outperform simpler, well-tuned baselines when evaluated rigorously. The study found that only a fraction of papers could be reproduced, and most deep learning models did not show a consistent advantage over traditional methods, often due to issues with baseline comparisons or evaluation protocols in the original research.
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This work introduces CAI Fluency, an an educational platform of the Cybersecurity AI (CAI) framework dedicated to democratizing the knowledge and application of cybersecurity AI tools in the global security community. The main objective of the CAI framework is to accelerate the widespread adoption and effective use of artificial intelligence-based cybersecurity solutions, pathing the way to vibe-hacking, the cybersecurity analogon to vibe-coding. CAI Fluency builds upon the Framework for AI Fluency, adapting its three modalities of human-AI interaction and four core competencies specifically for cybersecurity applications. This theoretical foundation ensures that practitioners develop not just technical skills, but also the critical thinking and ethical awareness necessary for responsible AI use in security contexts. This technical report serves as a white-paper, as well as detailed educational and practical guide that helps users understand the principles behind the CAI framework, and educates them how to apply this knowledge in their projects and real-world security contexts.
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Galilean symmetry is the natural symmetry of inertial motion that underpins Newtonian physics. Although rigid-body symmetry is one of the most established and fundamental tools in robotics, there appears to be no comparable treatment of Galilean symmetry for a robotics audience. In this paper, we present a robotics-tailored exposition of Galilean symmetry that leverages the community's familiarity with and understanding of rigid-body transformations and pose representations. Our approach contrasts with common treatments in the physics literature that introduce Galilean symmetry as a stepping stone to Einstein's relativity. A key insight is that the Galilean matrix Lie group can be used to describe two different pose representations, Galilean frames, that use inertial velocity in the state definition, and extended poses, that use coordinate velocity. We provide three examples where applying the Galilean matrix Lie-group algebra to robotics problems is straightforward and yields significant insights: inertial navigation above the rotating Earth, manipulator kinematics, and sensor data fusion under temporal uncertainty. We believe that the time is right for the robotics community to benefit from rediscovering and extending this classical material and applying it to modern problems.
Semi-supervised learning leverages unlabeled data to enhance model performance, addressing the limitations of fully supervised approaches. Among its strategies, pseudo-supervision has proven highly effective, typically relying on one or multiple teacher networks to refine pseudo-labels before training a student network. A common practice in pseudo-supervision is filtering pseudo-labels based on pre-defined confidence thresholds or entropy. However, selecting optimal thresholds requires large labeled datasets, which are often scarce in real-world semi-supervised scenarios. To overcome this challenge, we propose Ensemble-of-Confidence Reinforcement (ENCORE), a dynamic feedback-driven thresholding strategy for pseudo-label selection. Instead of relying on static confidence thresholds, ENCORE estimates class-wise true-positive confidence within the unlabeled dataset and continuously adjusts thresholds based on the model's response to different levels of pseudo-label filtering. This feedback-driven mechanism ensures the retention of informative pseudo-labels while filtering unreliable ones, enhancing model training without manual threshold tuning. Our method seamlessly integrates into existing pseudo-supervision frameworks and significantly improves segmentation performance, particularly in data-scarce conditions. Extensive experiments demonstrate that integrating ENCORE with existing pseudo-supervision frameworks enhances performance across multiple datasets and network architectures, validating its effectiveness in semi-supervised learning.
Recommender systems are software applications that help users to find items of interest in situations of information overload. Current research often assumes a one-shot interaction paradigm, where the users' preferences are estimated based on past observed behavior and where the presentation of a ranked list of suggestions is the main, one-directional form of user interaction. Conversational recommender systems (CRS) take a different approach and support a richer set of interactions. These interactions can, for example, help to improve the preference elicitation process or allow the user to ask questions about the recommendations and to give feedback. The interest in CRS has significantly increased in the past few years. This development is mainly due to the significant progress in the area of natural language processing, the emergence of new voice-controlled home assistants, and the increased use of chatbot technology. With this paper, we provide a detailed survey of existing approaches to conversational recommendation. We categorize these approaches in various dimensions, e.g., in terms of the supported user intents or the knowledge they use in the background. Moreover, we discuss technological approaches, review how CRS are evaluated, and finally identify a number of gaps that deserve more research in the future.
Researchers at Politecnico di Milano and University of Klagenfurt critically examined Diffusion Recommender Models, demonstrating that recent state-of-the-art models are largely unreproducible and consistently underperform simpler, properly tuned baselines, thereby challenging claims of progress in the field. The study also identifies a fundamental conceptual mismatch between generative diffusion models and their application to traditional top-n recommendation tasks.
Small Unmanned Aerial Vehicles (UAVs) exhibit immense potential for navigating indoor and hard-to-reach areas, yet their significant constraints in payload and autonomy have largely prevented their use for complex tasks like high-quality 3-Dimensional (3D) reconstruction. To overcome this challenge, we introduce a novel system architecture that enables fully autonomous, high-fidelity 3D scanning of static objects using UAVs weighing under 100 grams. Our core innovation lies in a dual-reconstruction pipeline that creates a real-time feedback loop between data capture and flight control. A near-real-time (near-RT) process uses Structure from Motion (SfM) to generate an instantaneous pointcloud of the object. The system analyzes the model quality on the fly and dynamically adapts the UAV's trajectory to intelligently capture new images of poorly covered areas. This ensures comprehensive data acquisition. For the final, detailed output, a non-real-time (non-RT) pipeline employs a Neural Radiance Fields (NeRF)-based Neural 3D Reconstruction (N3DR) approach, fusing SfM-derived camera poses with precise Ultra Wide-Band (UWB) location data to achieve superior accuracy. We implemented and validated this architecture using Crazyflie 2.1 UAVs. Our experiments, conducted in both single- and multi-UAV configurations, conclusively show that dynamic trajectory adaptation consistently improves reconstruction quality over static flight paths. This work demonstrates a scalable and autonomous solution that unlocks the potential of miniaturized UAVs for fine-grained 3D reconstruction in constrained environments, a capability previously limited to much larger platforms.
Semiconductor manufacturing is a notoriously complex and costly multi-step process involving a long sequence of operations on expensive and quantity-limited equipment. Recent chip shortages and their impacts have highlighted the importance of semiconductors in the global supply chains and how reliant on those our daily lives are. Due to the investment cost, environmental impact, and time scale needed to build new factories, it is difficult to ramp up production when demand spikes. This work introduces a method to successfully learn to schedule a semiconductor manufacturing facility more efficiently using deep reinforcement and self-supervised learning. We propose the first adaptive scheduling approach to handle complex, continuous, stochastic, dynamic, modern semiconductor manufacturing models. Our method outperforms the traditional hierarchical dispatching strategies typically used in semiconductor manufacturing plants, substantially reducing each order's tardiness and time until completion. As a result, our method yields a better allocation of resources in the semiconductor manufacturing process.
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Inertial Navigation Systems (INS) are a key technology for autonomous vehicles applications. Recent advances in estimation and filter design for the INS problem have exploited geometry and symmetry to overcome limitations of the classical Extended Kalman Filter (EKF) approach that formed the mainstay of INS systems since the mid-twentieth century. The industry standard INS filter, the Multiplicative Extended Kalman Filter (MEKF), uses a geometric construction for attitude estimation coupled with classical Euclidean construction for position, velocity and bias estimation. The recent Invariant Extended Kalman Filter (IEKF) provides a geometric framework for the full navigation states, integrating attitude, position and velocity, but still uses the classical Euclidean construction to model the bias states. In this paper, we use the recently proposed Equivariant Filter (EqF) framework to derive a novel observer for biased inertial-based navigation in a fully geometric framework. The introduction of virtual velocity inputs with associated virtual bias leads to a full equivariant symmetry on the augmented system. The resulting filter performance is evaluated with both simulated and real-world data, and demonstrates increased robustness to a wide range of erroneous initial conditions, and improved accuracy when compared with the industry standard Multiplicative EKF (MEKF) approach.
Reinforcement learning-based recommender systems have recently gained popularity. However, the design of the reward function, on which the agent relies to optimize its recommendation policy, is often not straightforward. Exploring the causality underlying users' behavior can take the place of the reward function in guiding the agent to capture the dynamic interests of users. Moreover, due to the typical limitations of simulation environments (e.g., data inefficiency), most of the work cannot be broadly applied in large-scale situations. Although some works attempt to convert the offline dataset into a simulator, data inefficiency makes the learning process even slower. Because of the nature of reinforcement learning (i.e., learning by interaction), it cannot collect enough data to train during a single interaction. Furthermore, traditional reinforcement learning algorithms do not have a solid capability like supervised learning methods to learn from offline datasets directly. In this paper, we propose a new model named the causal decision transformer for recommender systems (CDT4Rec). CDT4Rec is an offline reinforcement learning system that can learn from a dataset rather than from online interaction. Moreover, CDT4Rec employs the transformer architecture, which is capable of processing large offline datasets and capturing both short-term and long-term dependencies within the data to estimate the causal relationship between action, state, and reward. To demonstrate the feasibility and superiority of our model, we have conducted experiments on six real-world offline datasets and one online simulator.
Image complexity assessment (ICA) is a challenging task in perceptual evaluation due to the subjective nature of human perception and the inherent semantic diversity in real-world images. Existing ICA methods predominantly rely on hand-crafted or shallow convolutional neural network-based features of a single visual modality, which are insufficient to fully capture the perceived representations closely related to image complexity. Recently, cross-modal scene semantic information has been shown to play a crucial role in various computer vision tasks, particularly those involving perceptual understanding. However, the exploration of cross-modal scene semantic information in the context of ICA remains unaddressed. Therefore, in this paper, we propose a novel ICA method called Cross-Modal Scene Semantic Alignment (CM-SSA), which leverages scene semantic alignment from a cross-modal perspective to enhance ICA performance, enabling complexity predictions to be more consistent with subjective human perception. Specifically, the proposed CM-SSA consists of a complexity regression branch and a scene semantic alignment branch. The complexity regression branch estimates image complexity levels under the guidance of the scene semantic alignment branch, while the scene semantic alignment branch is used to align images with corresponding text prompts that convey rich scene semantic information by pair-wise learning. Extensive experiments on several ICA datasets demonstrate that the proposed CM-SSA significantly outperforms state-of-the-art approaches. Codes are available at this https URL.
Sequential recommendation problems have received increasing attention in research during the past few years, leading to the inception of a large variety of algorithmic approaches. In this work, we explore how large language models (LLMs), which are nowadays introducing disruptive effects in many AI-based applications, can be used to build or improve sequential recommendation approaches. Specifically, we devise and evaluate three approaches to leverage the power of LLMs in different ways. Our results from experiments on two datasets show that initializing the state-of-the-art sequential recommendation model BERT4Rec with embeddings obtained from an LLM improves NDCG by 15-20% compared to the vanilla BERT4Rec model. Furthermore, we find that a simple approach that leverages LLM embeddings for producing recommendations, can provide competitive performance by highlighting semantically related items. We publicly share the code and data of our experiments to ensure reproducibility.
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This Letter presents the result of a 3+1 sterile neutrino search using 10.7 years of IceCube data. We analyze atmospheric muon neutrinos that traverse the Earth with energies ranging from 0.5 to 100 TeV, incorporating significant improvements in modeling neutrino flux and detector response compared to earlier studies. Notably, for the first time, we categorize data into starting and through-going events, distinguishing neutrino interactions with vertices inside or outside the instrumented volume, to improve energy resolution. The best-fit point for a 3+1 model is found to be at sin2(2θ24)=0.16\sin^2(2\theta_{24}) = 0.16 and Δm412=3.5\Delta m^{2}_{41} = 3.5 eV2^2, which agrees with previous iterations of this study. The result is consistent with the null hypothesis of no sterile neutrinos with a p-value of 3.1\%.
As multimedia services such as video streaming, video conferencing, virtual reality (VR), and online gaming continue to expand, ensuring high perceptual visual quality becomes a priority to maintain user satisfaction and competitiveness. However, multimedia content undergoes various distortions during acquisition, compression, transmission, and storage, resulting in the degradation of experienced quality. Thus, perceptual visual quality assessment (PVQA), which focuses on evaluating the quality of multimedia content based on human perception, is essential for optimizing user experiences in advanced communication systems. Several challenges are involved in the PVQA process, including diverse characteristics of multimedia content such as image, video, VR, point cloud, mesh, multimodality, etc., and complex distortion scenarios as well as viewing conditions. In this paper, we first present an overview of PVQA principles and methods. This includes both subjective methods, where users directly rate their experiences, and objective methods, where algorithms predict human perception based on measurable factors such as bitrate, frame rate, and compression levels. Based on the basics of PVQA, quality predictors for different multimedia data are then introduced. In addition to traditional images and videos, immersive multimedia and generative artificial intelligence (GenAI) content are also discussed. Finally, the paper concludes with a discussion on the future directions of PVQA research.
Short-form videos (SVs) have become a vital part of our online routine for acquiring and sharing information. Their multimodal complexity poses new challenges for video analysis, highlighting the need for video emotion analysis (VEA) within the community. Given the limited availability of SVs emotion data, we introduce eMotions, a large-scale dataset consisting of 27,996 videos with full-scale annotations. To ensure quality and reduce subjective bias, we emphasize better personnel allocation and propose a multi-stage annotation procedure. Additionally, we provide the category-balanced and test-oriented variants through targeted sampling to meet diverse needs. While there have been significant studies on videos with clear emotional cues (e.g., facial expressions), analyzing emotions in SVs remains a challenging task. The challenge arises from the broader content diversity, which introduces more distinct semantic gaps and complicates the representations learning of emotion-related features. Furthermore, the prevalence of audio-visual co-expressions in SVs leads to the local biases and collective information gaps caused by the inconsistencies in emotional expressions. To tackle this, we propose AV-CANet, an end-to-end audio-visual fusion network that leverages video transformer to capture semantically relevant representations. We further introduce the Local-Global Fusion Module designed to progressively capture the correlations of audio-visual features. Besides, EP-CE Loss is constructed to globally steer optimizations with tripolar penalties. Extensive experiments across three eMotions-related datasets and four public VEA datasets demonstrate the effectiveness of our proposed AV-CANet, while providing broad insights for future research. Moreover, we conduct ablation studies to examine the critical components of our method. Dataset and code will be made available at Github.
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